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3 Commits
v3.1.1-rc2
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023602e364
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8d7d08b99e |
@@ -12,10 +12,10 @@ jobs:
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steps:
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steps:
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- name: Checkout
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- name: Checkout
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uses: http://MonBianG.lan:3000/actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
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uses: http://MonBianG.lan:3000/action/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
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- name: Setup .NET
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- name: Setup .NET
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uses: http://MonBianG.lan:3000/actions/setup-dotnet@v4.3.0
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uses: http://MonBianG.lan:3000/action/setup-dotnet@v4.3.0
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with:
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with:
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dotnet-version: 8.0.x
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dotnet-version: 8.0.x
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@@ -27,7 +27,7 @@ jobs:
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# 使用 Gitea Release Action 创建 Release
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# 使用 Gitea Release Action 创建 Release
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- name: Create Release
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- name: Create Release
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uses: http://MonBianG.lan:3000/actions/gitea-release-action@main
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uses: http://MonBianG.lan:3000/action/gitea-release-action@main
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with:
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with:
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# 使用推送的标签名作为版本号
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# 使用推送的标签名作为版本号
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tag: ${{ github.ref_name }}
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tag: ${{ github.ref_name }}
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20
Patches/LogLeverAngle.cs
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20
Patches/LogLeverAngle.cs
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@@ -0,0 +1,20 @@
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using HarmonyLib;
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using stick.plugins.playermanager;
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using Steamworks;
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using UnityEngine;
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[HarmonyPatch(typeof(HostLeverHandler), "Update")]
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class LogLeverAngle
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{
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static Vector3 lastForward = Vector3.zero;
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public static void PostFix()
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{
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Vector3 currentForward = PlayerManager.HostLeverHandler.lever.transform.forward;
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if (currentForward != lastForward)
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{
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Debug.Log("Current Lever Angle: " + currentForward);
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lastForward = currentForward;
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}
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}
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}
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@@ -14,9 +14,17 @@
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- 拉黑玩家,当你是房主的时候生效
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- 拉黑玩家,当你是房主的时候生效
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- 可选择开启,默认开启的防踢
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- 可选择开启,默认开启的防踢
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- 可配置的界面开启按键,默认为F2
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- 可配置的界面开启按键,默认为F2
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- 可以随时切换房间的公开性
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## 更新日志
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## 更新日志
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### v3.1.1
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1. 添加了房间公开性切换功能
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2. 更改房间筛选条件现在会触发刷新列表
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3. 现在房间列表不会在房间内显示,防止误触导致的游戏状态不一致
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4. 一些重构和优化
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### v3.0.3
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### v3.0.3
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1. 修复了kick按钮无论如何都会显示的问题(难道他真的是猪???!!?)
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1. 修复了kick按钮无论如何都会显示的问题(难道他真的是猪???!!?)
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